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games/doom-ports

Showing entries 1-24 out of 24.
chocolate-doomchocolate-doomNix package
A Doom source port that accurately reproduces the experience of Doom as it was played in the 1990s
chocolate-doomchocolateDoomNix package
A Doom source port that accurately reproduces the experience of Doom as it was played in the 1990s
crispy-doomcrispy-doomNix package
A limit-removing enhanced-resolution Doom source port based on Chocolate Doom
crispy-doomcrispyDoomNix package
A limit-removing enhanced-resolution Doom source port based on Chocolate Doom
dhewm3Nix package
Doom 3 port to SDL
Compiler for Doom/Hexen scripts (ACS, BCS)
doomretroNix package
A classic, refined DOOM source port
doomrunnerNix package
Graphical launcher of ZDoom and derivatives
doomseekerNix package
Multiplayer server browser for many Doom source ports
enyo-launcherenyo-doomNix package
Frontend for Doom engines
enyo-launcherenyo-launcherNix package
Frontend for Doom engines
eternity-engineNix package
New school Doom port by James Haley
eureka-editorNix package
A map editor for the classic DOOM games, and a few related games such as Heretic and Hexen
fmodNix package
Programming library and toolkit for the creation and playback of interactive audio
gzdoomNix package
Modder-friendly OpenGL and Vulkan source port based on the DOOM engine
odamexNix package
A client/server port for playing old-school Doom online
prboom-plusNix package
An advanced, Vanilla-compatible Doom engine based on PrBoom
rbdoomNix package
Doom 3 BFG Edition with modern engine features
sladeNix package
Doom editor
slade-unstableNix package
Doom editor
zandronumNix package
Multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software
zandronum-serverNix package
Multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software
zdbspNix package
ZDoom's internal node builder for DOOM maps
zdoomNix package
Enhanced port of the official DOOM source code