Initial whitelist entries. Written to whitelist.json only if that file doesn't already exist, since it's normally managed at runtime via in-game/console /whitelist commands; changes made this way are not overwritten by later rebuilds.
Declarations
Type
list of (submodule)Default
[ ]Example
[
{
name = "Notch";
uuid = "069a79f4-44e9-4726-a5be-fca90e38aaf5";
}
]