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Description

Windows Game Engine for the Haskell Programmer - Bullet Bindings.

HGamer3D is a game engine for developing 3D games in the programming language Haskell. The game engine uses available libraries for 3D graphics, sound, input device handling, gui programming and other areas and make those functions available for the Haskell programmer by providing a Haskell API on top of that. HGamer3D is available on Windows only.

Metadata

Version

0.2.1

License

Unknown

Platforms (77)

    Darwin
    FreeBSD
    Genode
    GHCJS
    Linux
    MMIXware
    NetBSD
    none
    OpenBSD
    Redox
    Solaris
    WASI
    Windows
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