Low-level bindings to GLFW OpenGL library.
Low-level bindings to GLFW (http://www.glfw.org/), an open source, multi-platform library for creating windows with OpenGL contexts and managing input and events.
The binding is to GLFW 3.3, released 2019-04-15 (http://www.glfw.org/Version-3.3-released.htmlhttp://www.glfw.org/changelog.html).
These bindings are too low-level for normal use. For higher-level bindings, see GLFW-b (http://hackage.haskell.org/package/GLFW-b).
If you've used GLFW before, you were probably using 2.7.x. There are some significant differences in 3.x.x. Please see the transition guide (http://www.glfw.org/docs/3.3/moving.html).
bindings-GLFW
Description
Low-level Haskell bindings to GLFW, an open source, multi-platform library for creating windows with OpenGL contexts and managing input and events.
The binding is to GLFW 3.3.9 released 2023-12-13.
These bindings are a lot lower level than intended for normal use. For higher-level GLFW bindings, see GLFW-b.
Contributing
- To add a new feature or fix a bug, please start a new branch with a meaningful name (not "feature").
- "master" branch is reserved as the current up-to-date working tree.
Thank you, and happy coding.