Description
Build byte arrays.
Description
This is similar to the builder facilities provided by Data.ByteString.Builder
. It is intended to be used in situations where the following apply:
An individual entity will be serialized as a small number of bytes (less than 512).
A large number (more than 32) of entities will be serialized one after another without anything between them.
Unlike builders from the bytestring
package, these builders do not track their state when they run out of space. A builder that runs out of space simply aborts and is rerun at the beginning of the next chunk. This strategy for building is suitable for most CSVs and several line protocols (carbon, InfluxDB, etc.).