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Description

Library for manipulating FilePaths in a cross platform way.

This package provides functionality for manipulating FilePath values, and is shipped with GHC. It provides two variants for filepaths:

  1. legacy filepaths: type FilePath = String

  2. operating system abstracted filepaths (OsPath): internally unpinned ShortByteString (platform-dependent encoding)

It is recommended to use OsPath when possible, because it is more correct.

For each variant there are three main modules:

  • System.FilePath.Posix / System.OsPath.Posix manipulates POSIX/Linux style FilePath values (with / as the path separator).

  • System.FilePath.Windows / System.OsPath.Windows manipulates Windows style FilePath values (with either \ or / as the path separator, and deals with drives).

  • System.FilePath / System.OsPath for dealing with current platform-specific filepaths

For more powerful string manipulation of OsPath, you can use the os-string package (OsPath is a type synonym for OsString).

An introduction into the new API can be found in this blog post. Code examples for the new API can be found here.

FilePath Hackage version

The filepath package provides functionality for manipulating FilePath values, and is shipped with GHC. It provides two variants for filepaths:

  1. legacy filepaths: type FilePath = String
  2. operating system abstracted filepaths (OsPath): internally unpinned ShortByteString (platform-dependent encoding)

It is recommended to use OsPath when possible, because it is more correct.

For each variant there are three main modules:

  • System.FilePath.Posix / System.OsPath.Posix manipulates POSIX/Linux style FilePath values (with / as the path separator).
  • System.FilePath.Windows / System.OsPath.Windows manipulates Windows style FilePath values (with either \ or / as the path separator, and deals with drives).
  • System.FilePath / System.OsPath for dealing with current platform-specific filepaths

All three modules provide the same API, and the same documentation (calling out differences in the different variants).

System.OsString is like System.OsPath, but more general purpose. Refer to the documentation of those modules for more information.

What is a FilePath?

In Haskell, the legacy definition (used in base and Prelude) is type FilePath = String, where a Haskell String is a list of Unicode code points.

The new definition is (simplified) newtype OsPath = AFP ShortByteString, where ShortByteString is an unpinned byte array and follows syscall conventions, preserving the encoding.

On unix, filenames don't have a predefined encoding as per the POSIX specification and are passed as char[] to syscalls.

On windows (at least the API used by Win32) filepaths are UTF-16LE strings.

You are encouraged to use OsPath whenever possible, because it is more correct.

Also note that this is a low-level library and it makes no attempt at providing a more type safe variant for filepaths (e.g. by distinguishing between absolute and relative paths) and ensures no invariants (such as filepath validity).

For such libraries, check out the following:

Metadata

Version

1.5.3.0

Platforms (77)

    Darwin
    FreeBSD
    Genode
    GHCJS
    Linux
    MMIXware
    NetBSD
    none
    OpenBSD
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