Library for manipulating FilePaths in a cross platform way.
This package provides functionality for manipulating FilePath
values, and is shipped with GHC. It provides two variants for filepaths:
legacy filepaths:
type FilePath = String
operating system abstracted filepaths (
OsPath
): internally unpinnedShortByteString
(platform-dependent encoding)
It is recommended to use OsPath
when possible, because it is more correct.
For each variant there are three main modules:
System.FilePath.Posix
/System.OsPath.Posix
manipulates POSIX/Linux styleFilePath
values (with/
as the path separator).System.FilePath.Windows
/System.OsPath.Windows
manipulates Windows styleFilePath
values (with either\
or/
as the path separator, and deals with drives).System.FilePath
/System.OsPath
for dealing with current platform-specific filepaths
For more powerful string manipulation of OsPath
, you can use the os-string package (OsPath
is a type synonym for OsString
).
An introduction into the new API can be found in this blog post. Code examples for the new API can be found here.
FilePath
The filepath
package provides functionality for manipulating FilePath
values, and is shipped with GHC. It provides two variants for filepaths:
- legacy filepaths:
type FilePath = String
- operating system abstracted filepaths (
OsPath
): internally unpinnedShortByteString
(platform-dependent encoding)
It is recommended to use OsPath
when possible, because it is more correct.
For each variant there are three main modules:
System.FilePath.Posix
/System.OsPath.Posix
manipulates POSIX/Linux styleFilePath
values (with/
as the path separator).System.FilePath.Windows
/System.OsPath.Windows
manipulates Windows styleFilePath
values (with either\
or/
as the path separator, and deals with drives).System.FilePath
/System.OsPath
for dealing with current platform-specific filepaths
All three modules provide the same API, and the same documentation (calling out differences in the different variants).
System.OsString
is like System.OsPath
, but more general purpose. Refer to the documentation of those modules for more information.
What is a FilePath
?
In Haskell, the legacy definition (used in base
and Prelude) is type FilePath = String
, where a Haskell String
is a list of Unicode code points.
The new definition is (simplified) newtype OsPath = AFP ShortByteString
, where ShortByteString
is an unpinned byte array and follows syscall conventions, preserving the encoding.
On unix, filenames don't have a predefined encoding as per the POSIX specification and are passed as char[]
to syscalls.
On windows (at least the API used by Win32
) filepaths are UTF-16LE strings.
You are encouraged to use OsPath
whenever possible, because it is more correct.
Also note that this is a low-level library and it makes no attempt at providing a more type safe variant for filepaths (e.g. by distinguishing between absolute and relative paths) and ensures no invariants (such as filepath validity).
For such libraries, check out the following: