Optimization on manifolds of probability distributions with Goal.
goal-probability provides tools for implementing and applying basic statistical models. The core concept of goal-probability are statistical manifolds, i.e. manifold of probability distributions, with a focus on exponential family distributions.
This library provides tools for implementing and applying statistical and machine learning algorithms. The core concept of goal-probability is that of a statistical manifold, i.e. manifold of probability distributions, with a focus on exponential family distributions. What follows is brief introduction to how we define and work with statistical manifolds in Goal.
The core definition of this library is that of a Statistical Manifold
.
class Manifold x => Statistical x where
type SamplePoint x :: Type
A Statistical Manifold
is a Manifold
of probability distributions, such that each point on the manifold is a probability distribution over the specified space of SamplePoint
s. We may evaluate the probability mass/density of a SamplePoint
under a given distribution as long as the distribution is AbsolutelyContinous
.
class Statistical x => AbsolutelyContinuous c x where
density :: Point c x -> SamplePoint x -> Double
densities :: Point c x -> Sample x -> [Double]
Similarly, we may generate a Sample
from a given distribution as long as it is Generative
.
type Sample x = [SamplePoint x]
class Statistical x => Generative c x where
samplePoint :: Point c x -> Random r (SamplePoint x)
sample :: Int -> Point c x -> Random r (Sample x)
In both these cases, class methods are defined both both single and bulk evaluation, to potentially take advantage of bulk linear algebra operations.
Let us now look at some example distributions that we may define; for the sake of brevity, I will not introduce every bit of necessary code. In Goal we create a normal distribution by writing
nrm :: Source # Normal
nrm = fromTuple (0,1)
where 0 is the mean and 1 is the variance. For each Statistical Manifold
, the Source
coordinate system represents some standard parameterization, e.g. as one typically finds on Wikipedia. Similarly, we can create a binomial distribution with
bnm :: Source # Binomial 5
bnm = Point $ S.singleton 0.5
which is a binomial distribution over 5 fair coin tosses.
Exponential families are also a core part of this library. An ExponentiaFamily
is a kind of Statistical Manifold
defined in terms of a sufficientStatistic
and a baseMeasure
.
class Statistical x => ExponentialFamily x where
sufficientStatistic :: SamplePoint x -> Mean # x
baseMeasure :: Proxy x -> SamplePoint x -> Double
Exponential families may always be parameterized in terms of the so-called Natural
and Mean
parameters. Mean coordinates are equal to the average value of the sufficientStatistic
under the given distribution. The Natural
coordinates are arguably less intuitive, but they are critical for implementing evaluating exponential family distributions numerically. For example, the unnormalized density function of an ExponentialFamily
distribution is given by
unnormalizedDensity :: forall x . ExponentialFamily x => Natural # x -> SamplePoint x -> Double
unnormalizedDensity p x =
exp (p <.> sufficientStatistic x) * baseMeasure (Proxy @ x) x
For in-depth tutorials visit my blog.