Core of FRP game engine called Gore&Ash.
Please see README.md
gore-and-ash
Core package of game engine called Gore&Ash. The engine has following features:
based on arrowised FRP (netwire)
provides high-modularity and reusability. Actually the core can only compose modules that extends engine capabilities.
actor based style of programming, see gore-and-ash-actor module.
network API over UDP with user controlled reliability, see gore-and-ash-network module.
synchronization EDSL that greately simplifies complexity of client-server programming, see gore-and-ash-sync module.
input module via SDL2 library, see gore-and-ash-sdl module.
For complete proof-of-concept, see gore-and-ash-demo repo that contains implementation of simple game.
Making your own module
You can generate backbone of core module with stack
:
stack new gore-and-ash-testtemp ./gore-and-ash-module.hsfiles -p module-name:TestTemp -p module-name-lower:testtemp --solver