Description
Open Sound Control encode/decode.
Description
Small, simple, and well-tested implementation of the Open Sound Control message format.
Example usage:
>>>
:set -XOverloadedStrings
>>>
msg = OSC "/foo" [OSC_S "bar", OSC_I 9, OSC_F 0.1, OSC_B "this-is-binary"]
>>>
:t msg
> msg :: OSC
>>>
:t encodeOSC msg
> encodeOSC msg :: ByteString
>>>
decodeOSC (encodeOSC msg) == Right msg
> True
Sending it over UDP (e.g. to TidalCycles), using the network
package:
{-# LANGUAGE OverloadedStrings #-}
import Network.Socket
import Network.Socket.ByteString as SB
import Vivid.OSC
main = do
-- Boring Network.Socket setup:
(a:_) <- getAddrInfo Nothing (Just "127.0.0.1") (Just "57120")
s <- socket (addrFamily a) Datagram defaultProtocol
connect s (addrAddress a)
-- The interesting part:
SB.send s $ encodeOSC $
OSC "/play2" [OSC_S "cps", OSC_F 1.2, OSC_S "s", OSC_S "bd"]