Description
Modern, fast-paced Doom FPS engine.
Helion is a Doom source port written in C# with a focus on performance. It renders statically with a state management system to reconcile dynamic map changes instead of walking the BSP tree, which makes very large maps playable. It supports WADs targeting vanilla, Boom, MBF, MBF21, ID24 and (partially) UDMF, and requires an OpenGL 3.3 capable GPU.