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Description

A network library for client/server games with dedicated servers.

yojimbo is a network library for client/server games with dedicated servers. It's designed around the networking requirements of competitive multiplayer games like first person shooters. As such it provides a time critical networking layer on top of UDP, with a client/server architecture supporting up to 64 players per-dedicated server instance.

Metadata

Version

1.1

Maintainers (1)

Platforms (11)

    Darwin
    FreeBSD 13
    Genode
    Linux
    NetBSD
    none
    OpenBSD
    Redox
    Solaris
    Windows
Show all
  • x86_64-cygwin
  • x86_64-darwin
  • x86_64-freebsd13
  • x86_64-genode
  • x86_64-linux
  • x86_64-netbsd
  • x86_64-none
  • x86_64-openbsd
  • x86_64-redox
  • x86_64-solaris
  • x86_64-windows